Video & Sound Production / Project 1

1.9.2021 - 1.10.2021  (Week 2 - Week 8)
Lew Se Win / 0347637 / Bachelor of Design (Hons) in Creative Media
Video and Sound Production
Project 1


LECTURES 

Week 4

We are introduced to sound elements. The mixing of speech, sound effects and music create an audio setting that supports the action and engages the spectator. 

Figure 4.0 sound elements, 15.9.2021

Speech
  • The most important tool for understanding the story of the film
  • Dialogue: conversation between characters in movie
  • Voice over: the voice of an unseen narrator speaking
Sound Effect
  • Ambience (backgrounds)
  • Hard or "cut" effects
  • Present at a given scene or a location
Music
  • To enhance the dramatic narrative and the emotional impact
Dubbing
  • Automated Dialog Replacement (ADR)
  • Process of re-recording dialogue after the filming process
  • To improve audio quality 
  • Reflect dialogue changes
Foley
  • Sound effects technique 
  • For synchronous effects or live effects
Week 10

Frequency Range
  • Hertz( Hz)
  • Human hearing: Frequency range from 20Hz to 20,000Hz.
Figure 10.1 Frequency Range, 27.10.2021

Dynamic Range
  • Decibels (dB)
  • The threshold of human hearing is measured as 0dB SPL (sound pressure level) 
  • The threshold of pain 130dB SPL
Space
  • Mono vs. Stereo
  • Mono sounds are recorded using single audio channel
  • Stereo sounds are recorded using two audio channels
Phone Call Sound Effects
  • Bring down BASS, TREBLE
  • Raise MID RANGE between 500Hz to 2kHz
Muffled Sound Effects
  • Wrapping it with something. F
  • Speak with a scarf over your mouth
  • BASS remain
  • TREBLE to the bottom
  • Raise MID RANGE to top.
Reverb Sound Effects
  • Sound in SPACE
  • Echo caused by the reflection of sound waves from a surface
  • Decay Time: Specifies how many milliseconds the reverb takes to decay 60 dB. Longer values give longer reverb tails.
  • Pre‑Delay Time: Specifies how many milliseconds reverb takes to build to its maximum amplitude.
  • Perception: Simulates irregularities in the environment
  • Dry: To add subtle spaciousness, set the Dry percentage higher; to achieve a special effect, set the Dry percentage lower.
  • Wet: To add subtle spaciousness to a track, keep the Wet percentage lower than the Dry percentage.


INSTRUCTIONS

<iframe src="https://drive.google.com/file/d/1l1bLQmgNMK25y7RnkjkdG7L_jU5QhJaH/preview" width="640" height="480" allow="autoplay"></iframe>

Week 4 - Dubbing Exercise

We are assigned to do audio dubbing of speech and sound effects only for this week. 

Figure 4.1 Speech, 15.9.2021

I recorded the speech using my phone. After that, I search the sound effects online. 

Figure 4.2 Progress, 15.9.2021

Figure 4.3 Audio Dubbing First Outcome, 16.9.2021

Week 6 - Dubbing Exercise

I did some modifications after receiving the feedback. 

Figure 6.1 Audio Dubbing Second Outcome, 29.9.2021

Week 13 - Dubbing Exercise

We are required to shift the pitch for that it sounds like a man and a cartoon voice. 

Figure 13.1.0 Progress, 18.11.2021

Figure 13.1.1 Final Audio Dubbing, 18.11.2021

Week 10 - Sound Shaping Exercise

We are required to apply the effects below to the given audio using Adobe Audition. 

  1. Voice of phone call.
  2. Voice coming from inside of closet.
  3. Voice of big stadium.
  4. Voice of toilet/bathroom.
  5. Underground cave.
Figure 10.2 Original Audio, 27.10.2021

Figure 10.3, Progress, 27.10.2021

Figure 10.4.0 Voice from Phone Call, 27.10.2021

Figure 10.4.1 Voice Coming from Inside of Closet, 27.10.2021

Figure 10.4.2 Voice of Big Stadium, 27.10.2021

Figure 10.4.3 Voice of Toilet/Bathroom, 27.10.2021

Figure 10.4.4 Voice from Underground Cave, 27.10.2021

Week 12 - Sound Design Exercise
We have to use Adobe Audition to apply the sound effects listed below to the provided audio.
  1. Magnification EXPLOSION sound
  2. Variation of PUNCH SOUNDS (Triple punches)
  3. MONSTER of ALIEN voice (select one part from sample voice)
Figure 12.1.1 Explosion Progress, 12.11.2021

Figure 12.1.2 Explosion Progress, 12.11.2021

Figure 12.1.3 Explosion Mixer, 12.11.2021

Figure 12.1.4 Explosion.mp3, 12.11.2021

Figure 12.1.5 Triple Punches Progress, 12.11.2021

Figure 12.1.6 Triple Punches.mp3, 12.11.2021

Figure 12.1.7 Alien Progress, 12.11.2021

Figure 12.1.8 Alien.mp3, 12.11.2021


FEEDBACK

Week 6
Mr. Martin advised me to add ambience sounds. 


REFLECTION

Sound production have a difficult process. However, in comparison to video production, I find this project to be more fun and interesting. 

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