Game Development / Exercises
29.8.2022 - 19.9.2022 (Week 1 - 4)
Lew Se Win / 0347637 / Bachelor of Design (Hons) in Creative Media
Game Development
Task 1: Game Design Document
LECTURES
Week 1
Mr. Razif briefed us about all the tasks in this module. After that, he gave us a lecture about game development.
Game Development Components
- Game design
- Game art
- Game technology
Gameplay
- Challenge - obstacles
- Strategy - sequence
- Chance - prolong the life of the player (chance to survive)
- Choice - most common in RPG type game
- Luck - random, under condition (roll dice with certain conditions/scenarios)
Week 2
Mr. Razif gave us a lecture about Game Ideation.
1. Brainstorming
2. Brainwriting 6-3-5
3. Scamper
- substitute
- combine
- adapt
- modify
- put to another use
- eliminate, reverse
4. 3(I)
- incorporate
- improve
- inverse/invert
INSTRUCTIONS
Week 1
Mr. Razif asked us to do a game review on the unity games created by our seniors.
I then explored the games on this website. One of my favourite games from the website is Save pon by Ash. I like the cute characters' design, but the visual part of it (environment) could be improved. Next, I enjoyed the try and error process, which allowed me to figure out all the levels. This game also has simple and smooth control. However, there are no instructions or hints provided for this game. There are also some bugs, such as infinity fall at the boss level. Lastly, I still cannot figure out the boss level of this game.
Figure 1.0 Saving Pon by Ash
Week 2
This week, Mr. Razif asked us to create our own game using the methods taught in the lecture. We formed the group following our sitting table, and I was grouped with Jia Sheng, Ellis, Alvin, and Imran.
Our group members all agree on the concept of subway surfer, and we get to work.
Figure 2.0 Game Ideation "CARRIAGE CHASERS"
After all the presentation, Mr. Razif reminded us to start working on our game idea. It will be a 2D platform game and try not to make it complex.
Week 3
Mr. Razif provided us the tutorial on the intro to Unity as well as for character control.
Figure 3.0 prerecorded tutorial
Week 4
This week is the first physical class that teach on Unity. Mr. Razif covered on the triggers & animation.Figure 4.0 Progress in class
Week 5
The following week, we learned on the instantiate prefab effects and shooting bulletsFigure 5.0 bullet script
Figure 5.1 character script
Figure 5.0 Shooting bullet outcome
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